Saturday, February 16, 2013

Animation Program Primer - Part 1

Here is list of exercises for those of you who want to get a head start on learning the basics of animation, character design, layout, and story-boarding. Cheers!


Try to complete one assignment a week:

  1. Ball Bounce

  2. Bowling Ball Bounce

  3. Different Types of Balls

  4. Balloon & String

-          All the basic principles of animation can be learned with these: Squash and Stretch, Timing, Spacing, Primary and Secondary Action

  1. Seaweed/Book Page Turn

  2. Marine Animal

  3. Ball & tail

-          These focus on overlap, action, s-curve and c-curve
-          Study the tails of animals and look for student work online

  1. Walk Cycle - Do 3 different walks with the same character, each with different personality, weight, or movements in them

  2. Animal Walk Cycle

  3. Head turn

  4. Expressions

  5. Dialogue

-          This is where you can really begin to play with personality. Choose one character of your own design or from
-          Study the walk cycles in animated movies, and how personality is shown in the movement

  • Josh suggests: 101 Dalmatians, and the Intro of Robin Hood

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